Luigi Balotta
Luigi Balotta

Luigi Balotta

Full Stack Developer · 10+ years · Boretto (RE), IT Fabbrica Digitale · Mindicity
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A decade of shipping software

I build applications end-to-end — from Angular microfrontend widgets to NestJS APIs, geospatial visualizations in CesiumJS, and data pipelines in Apache NiFi. Currently architecting the Mindicity Urban Intelligence Platform at Fabbrica Digitale, part of Gruppo TIM.

Full-stack developer with 10+ years of professional experience across agencies, product companies, and enterprise platforms. I work in an Nx monorepo with Module Federation, practice Spec Driven Development from Figma and YouTrack, and deploy to Kubernetes via Portainer.

Before Mindicity, I built iOS apps for INAIL, a crowdfunding platform with PayPal integration, advertising management systems with ERP integration, and digitised back-office workflows for multiple clients.

When I'm not at a keyboard, I play music with Empty Spaces.

10+
Years Professional
5
Companies

Work History

10+ years across agencies, product teams, and enterprise platforms.

Dec 2022
— Present
current
Full Stack Developer
Fabbrica Digitale · Mindicity
Casalmaggiore (CR) · Full Remote

Building Mindicity — an Urban Intelligence Platform owned by Gruppo TIM (Telecom Italia), branded as TIM Urban Genius. The platform has an open-source foundation listed on Developers Italia (EUPL-1.2, AgID-recognised), and is delivered as a SaaS to Italian municipalities. Clients use it to monitor and simulate city dynamics in real time: traffic, air quality, public transport, hydrogeological risk, IoT sensors, and behavioural analytics — visualised on a configurable widget dashboard, a Leaflet 2D map, and a CesiumJS 3D city view with terrain and building models.

  • Built the Mindicity Manager — a full admin application to configure every aspect of the platform: navigation menus, data sources, IoT device registry, widget types and instances, user roles and privileges, dashboard templates, and stream analysis rules
  • Developed independently-versioned microfrontend widgets via Module Federation in an Nx monorepo — each widget ships its own SDK and template version and is deployed in isolation; implemented from Figma specs and YouTrack issues (Spec Driven Development)
  • Contributed to api.core.engine — the shared backend foundation used across all platform APIs; a plugin-based architecture where a single engine instance can serve multiple API surfaces, or be built into separate service images as needed
  • Worked across the full stack: Angular frontend, NestJS and Python APIs, Apache NiFi data pipelines, Kubernetes via Portainer, and CesiumJS for 3D geospatial rendering
AngularTypeScriptNestJS PythonModule FederationNx CesiumJSApache NiFiKubernetesGitLab
Dec 2019
— Nov 2022
Senior Full Stack Developer
The BBS Way
Parma, IT

Full-stack developer at a digital agency covering web, mobile, and iOS projects across multiple concurrent clients — from institutional sites and WordPress platforms to custom web applications.

  • Built an award configurator for RM Premiazioni — a real-time tool allowing customers to compose and preview custom trophies, medals, and glass awards online
  • Built a furniture configurator for AB Design Group — an interior design and FF&E procurement company; also built their website using a headless architecture (Joomla CMS + Next.js frontend for SSR and SEO), and integrated the configurator with the Italian electronic invoicing system (SDI/fatturazione elettronica)
  • Built Sports Fund — a crowdfunding platform for amateur sports clubs with PayPal integration and a full campaign management flow
  • Developed an iOS app for INAIL (National Institute for Insurance against Accidents at Work) in Swift 5
  • Managed WordPress sites and developed custom plugins; built cross-platform mobile apps with Xamarin.Forms
Next.jsAngularTypeScript Swift 5Xamarin.FormsFirebase .NET CorePythonDjango WordPressMySQLSDI / e-Invoicing
Feb 2019
— Nov 2019
Full Stack Developer
Transfer Oil
Sacca, PR

Sole developer responsible for all web systems, digitising business workflows directly with management.

  • Rebuilt the public website and customer portal from scratch using Python and Django
  • Built invoice management and reporting pipelines against the company's AS400 legacy database
PythonDjangoPHP MySQLAS400jQuery
Nov 2016
— Feb 2019
Junior Full Stack Developer
Exelis (now Atex)
Bagnolo in Piano, RE

Developed internal management software for a media company operating across TV, radio, print, and digital. Both products are now part of the Atex Exelis suite.

  • Built Lilium — classified and obituary ad management for print, covering the full sales and production workflow; integrated with the Mago4 (INFOR) ERP
  • Built Larix — end-to-end out-of-home (OOH) advertising platform: facility census, campaign scheduling, inventory allocation, and delivery verification for outdoor sites
  • Achieved MCSA Windows Server 2016 certification
PHPC#Node.js jQuerySQL ServerSQLite
Sep 2015
— Feb 2016
Junior Web Developer internship
Transfer Oil
Sacca, PR

Training internship — built the company website and internal utilities with PHP, jQuery, MySQL, and C# Windows Forms.

PHPjQueryMySQLC#Windows Forms

Technical Stack

Technologies I reach for first — grouped by domain.

Primary
TypeScript Angular NestJS JavaScript Module Federation Nx
Back-End
Python Django Node.js PHP C# .NET REST APIs
Specialized
CesiumJS Apache NiFi Microfrontends Xamarin.Forms Swift 5 Firebase React
Data & Infrastructure
MySQL SQL Server SQLite Kubernetes Docker GitLab CI Portainer
Workflow
Figma YouTrack Spec Driven Dev Git Claude Code
Certifications
MCSA Server 2016 Xamarin.Forms React Firebase Django REST Laravel

Selected Work

Public projects — commercial work omitted for privacy.

Sports Fund screenshot
Sports Fund

Crowdfunding platform for amateur sports clubs — PayPal integration, full campaign management, .NET Core backend.

.NET CoreMySQLBootstrapPayPal
TrinityCore screenshot
TrinityCore

Open-source WoW MMO emulator. Contributed to the C++ server engine and MySQL database layer.

C++MySQLOpen Source
Warcraft 2 Unity3D
Warcraft 2 Unity3D

Study project rebuilding WoW client architecture in Unity3D with C#/Mono and a SQLite data layer.

Unity3DC#/MonoSQLite
Virus: Chronicles of Death
Virus: Chronicles of Death

Unity3D RPG game inspired by tabletop D&D. Turn-based combat, C#/Mono, SQLite for game state persistence.

Unity3DC#/MonoSQLite

Let's work
together.

Open to senior IC and tech lead roles.
Interested in product engineering, platform work, and high-craft teams.